Watsons Bay House
Cardboard Cubby House
Courtyard House 2
Australian Peacekeeping Memorial
UTS Broadway
Ashfield House
Gold Coast
Elizabeth Bay Apartment

On designing the lighting in Valve’s Left 4 Dead:

Left 4 Dead’s setting is a post-apocalyptic wasteland just before nightfall … this meant constraints in terms of the light sources we could use without hurting the gameplay, fiction or aesthetics. This forced us to get creative: what lighting would you realistically see in an abandoned city overrun by zombies?”


Related posts:

  1. Lighting at the Beijing Olympic Stadium
  2. Vivid Sydney
  3. Lebbeus Woods on Alien3
  4. Greebling

Posted by Marcus Trimble on Jan 05 2009 Comments Off

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